After many different attempts I found a way that works well for zdepth and ambient occlusion passes. This is what the beauty shot that combines diffuse, zdepth, and occlusion passes. It also has a little bit of color correction.
Here's the depth pass.
And here's the occlusion pass.
All of these renders are still using fairly low final gather settings, but I might render with higher settings depending on how much time I have to render.
4 comments:
Yo Marcelo, that color correct and Ambient occlusion pass really did the trick! I hope you are happy with the result. I wouldn't worry too much about the Final gather quality being higher with those results.
Way to go!
Looks great! The DOF pass gives the shot some nice depth.
thanks! i'm pretty happy with how it's all coming together.
Marcelo, it's looking awesome! Can't wait to see the final. Keep it up and try to get some sleep...if possible.
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