Friday, April 16, 2010

passes

Been busy trying to finish this project. I am getting closer to the end, and I should have the animation done in a week. I wanted to do a few render layers for this project if I had the time, so I spent a day troubleshooting and getting things working.

After many different attempts I found a way that works well for zdepth and ambient occlusion passes. This is what the beauty shot that combines diffuse, zdepth, and occlusion passes. It also has a little bit of color correction.




Here's the render straight from Maya so you can compare.



Here's the depth pass.



And here's the occlusion pass.


All of these renders are still using fairly low final gather settings, but I might render with higher settings depending on how much time I have to render.

Thursday, April 8, 2010

Wilderness Explorer

Short kinetic typography assignment for new media class, done in After Effects. Sound clip is from UP.


busy month!

Saturday, April 3, 2010

animatic one

Here's my blocked animatic for my animated short, north&south. It should give you a good idea of the story, camera shots, and pacing. I cut out about 3 or 4 shots from the end, so you'll have to wait to see what happens!


Will post some fully animated shots as soon I get them done.

Thursday, April 1, 2010

expressions

Today I've got a facial expression sheet for my character. Drew and colored the first one, then copied it a few times and repainted the eyes/mouth for different expressions. This has helped me create the blendshapes for the face in Maya. Should be able to get a good range of expression by mixing these.


Also, here's a quick screenshot of shot5 from my animatic.



One month left! eeeeeeeeeeee

Monday, March 29, 2010

walking bacon

Today I've got a walk cycle test to break in the character rig and get used to how he works.



My character was rigged by Zeb Wood. Really helped to keep me working on other parts of the project, and the rig is working great! Here is what the rig looks like.




Will post parts of the animatic soon, don't want to give away too much though!

Thursday, March 25, 2010

north & south (2)

Today I give you two more test renders. This first one is a render test when I was trying to get clouds that would render fast but still look good. Ended up going using a sky spherical mapped to the haze slot of the sky, and tweaking that. This should allow me to even have the clouds moving!



In this next one, lil bac is going exxxxtreme.


More to come!

Tuesday, March 23, 2010

north & south

Been working on an animated short for my capstone. I have a lot of progress and test renders to post. I'll be trying to post a few sneak peeks every few days until it is finished at the end of April.

Today I give you two test renders.



More updates to come!